Design Fundamentals (Part 2)
In this episode, Amy and James talk about 5 more design principles: alignment, emphasis, proportion, white space, and movement and how they can be applied to real life projects.
🤔 Zeal Interestings
A collection of cool stuff the ZEAL team found interesting this week.
"Apple has announced a variety of new software features coming soon to iPhone, iPad, and Apple Watch. All of these features focus on Accessibility, including AssistiveTouch for Apple Watch, eye-tracking support for iPad, and much more.
Apple says that AssistiveTouch for watchOS allows users to control their Apple Watch without ever having to touch the display."
One thing that makes this announcement even more interesting is analysts are suggesting that AssistiveTouch is destined for Apple Glasses Control.
"Every application contains bugs, and even if it doesn't, it will. And even if you're not a notorious bug producer and your code quality is generally good, the conditions programmers work in are often suboptimal - you will often find yourself pulling your hair out over code written years ago by someone no longer involved in your project.
In this article, you will find out what approaches and tools are efficient in debugging Elixir applications - often contrary to popular beliefs within the community."
"When developers had an average of two meetings a day, there was a 74% chance of them reporting having made progress toward their goals. Yet any more than three meetings a day pushed this down to 14%."